AI Insights · Timothy · October 2023
Top 5 Third Person Games in Peru Q3 2023
Discover the performance trends of the top 5 third-person games in Peru for Q3 2023, including key metrics like weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 third-person games in Peru exhibited diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at their metrics:
Free Fire: 7th Anniversary
From GARENA INTERNATIONAL I PRIVATE LIMITED, this game saw a notable weekly revenue peak at approximately $70K in mid-July, before stabilizing around $58K to $62K in September. Weekly downloads were strong, peaking at 86K in early August and maintaining a healthy range between 57K and 80K throughout the quarter. Active users showed a consistent upward trend, reaching up to 3.9M by the end of July and remaining above 3.3M throughout the quarter.
War Robots Multiplayer Battles
MY.GAMES B.V.'s offering experienced a peak in weekly revenue at around $10K mid-July, with fluctuations leading to a stable range of $7K to $9K towards the end of September. Weekly downloads showed a decline, starting at 8.6K at the end of June and dropping to around 3.7K by late September. Active users followed a similar trend, peaking at 52K in late June and decreasing to about 35K by the end of September.
Stumble Guys
Published by Scopely, Inc., this game saw a gradual increase in weekly revenue, peaking at around $7.7K at the end of July. Weekly downloads were robust, reaching a high of 67K in mid-September. Active users showed consistent engagement, peaking at 262K in late August and maintaining around 220K by the end of September.
PUBG MOBILE
Tencent Mobile International Limited's game had a peak weekly revenue of about $8.2K in mid-July, with a gradual decline to approximately $3.6K by late September. Downloads were highest in mid-July at 16K, tapering off to around 3.6K by the end of the quarter. Active users saw a peak of 95K in late July, stabilizing to around 65K towards the end of September.
Genshin Impact
COGNOSPHERE PTE. LTD.'s popular game experienced a significant weekly revenue peak at $8.9K in mid-August, followed by stabilization around $4.4K to $7.8K towards the end of September. Downloads were relatively stable, peaking at 4.7K in early July and maintaining around 2.3K to 4K throughout the quarter. Active users showed a peak at 90K in late September, maintaining a steady range between 78K and 86K over the quarter.
These insights are derived from Sensor Tower, where more detailed analytics and trends can be explored.